Course Reflection
a.) My goal for this course was to learn new ways to create and implement technology in my classroom. This was accomplished through the many project-based learning experiences throughout the course. I was able to meet several ISTE goals by designing and sharing learner-driven activities with students and staff. Here are a few of the ISTE standards I was able to use:
2.1 Learner:
Educators continually improve their practice by learning from and with others,
and exploring proven and promising practices that leverage technology to boost
student learning.
2.1.b: Participate
in PLNs: Pursue professional interests by creating and actively
participating in local and global learning networks.
2.2 Leader:
Educators seek out opportunities for leadership to support student empowerment
and success and to improve teaching and learning.
2.2.c: Model
Digital Tool Use: Model for colleagues the identification, exploration,
evaluation, curation and adoption of new digital resources and tools for
learning.
2.4
Collaborator: Educators dedicate time to collaborate with both colleagues
and students to improve practice, discover and share resources and ideas, and
solve problems.
2.5 Designer:
Educators design authentic, learner-driven activities and environments that
recognize and accommodate learner variability.
2.5.c: Create
Innovative Learning Environments: Explore and apply instructional design
principles to create innovative digital learning environments that engage and
support learning.
A few of the
most useful tools I used were Screencastify and WeVideo. I love using Screencastify because it is quick
and easy to make tutorial videos for my students. I just made one this week to
show parents and students how to log onto Google Classroom and turn in assignments
at home. WeVideo took me some time to get used to it, but now I feel confident
in making more curriculum videos that I can share with parents, students, and colleagues.
b.)
I plan to continue to utilize multimedia tools in my classroom. I have seen firsthand
how much this can increase student interest and engagement. One way I plan to do this is through
gamification sites like Blooket and Kahoot! to review a topic or check for
student understanding. I plan to use
Canva for students to complete and share group projects. I also plan to
continue to utilize X (Twitter) in my teaching practice. I know this will keep me updated on new
technologies I can add to my lessons and teaching.
c.) I
encountered several challenges during the course. I believe that these
challenges helped me to grow as an educator in several ways. This course taught me to utilize my PLN to
solve problems. I know I can reach out
for help when I need it. Each challenge I had also prepared me for similar
challenges my students may experience when utilizing these tools. This allows me to be better prepared to
implement them for students.
I have gained so much confidence in using multimedia tools in my classroom because of this course. I am looking forward to enhancing my instruction with all of the valuable tools I have learned.
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